If you’re a fan of playing Magic: The Gathering (MTG) Commander, then you know just how important having a strong deck can be. Building a deck with a solid strategy and powerful cards is key to success in this format, and green is undoubtedly one of the most powerful colors to include in your deck.
Green cards in MTG Commander offer a wide range of benefits, including ramping up your mana production, searching for key cards, and summoning massive creatures onto the battlefield. With green, you can create an unstoppable force that overwhelms your opponents and secures victory.
When it comes to choosing the top green cards for your MTG Commander deck, there are a few standouts that should definitely be on your radar. Cards like Craterhoof Behemoth and Vorinclex, Monstrous Raider can quickly turn the tide of battle in your favor, while Seedborn Muse and Oracle of Mul Daya provide valuable card advantage and mana acceleration.
It’s important to note that the best green cards for MTG Commander will vary depending on your deck’s strategy and the meta you’re playing in. However, the cards mentioned above are widely regarded as some of the most powerful options available and can be a great starting point for any green-focused Commander deck.
Best Green Cards for MTG Commander
Green is one of the most powerful and versatile colors in Magic: The Gathering. In MTG Commander, green cards offer a wide range of options and strategies for players. Here are some of the best green cards to consider including in your Commander deck:
1. Mana Ramp
- Birds of Paradise: This iconic card is a staple in many green Commander decks, providing early mana acceleration.
- Exploration: With Exploration, you can play an additional land each turn, accelerating your mana base and getting ahead of your opponents.
- Cultivate: Cultivate allows you to search your library for two basic lands and put them onto the battlefield tapped. It’s a great way to fix your mana and ramp up your resources.
2. Card Draw
- Beast Whisperer: Whenever you cast a creature spell, you draw a card. This card can help you refill your hand and keep your resources flowing.
- Harmonize: Harmonize is a simple and efficient spell that draws you three cards. It’s a great way to refill your hand when you’re running low on resources.
- Sylvan Library: Sylvan Library allows you to draw extra cards and manipulate the top of your library. It’s an incredibly powerful card that can give you a significant advantage in the late game.
3. Creature Enhancements
- Craterhoof Behemoth: This massive creature gives all of your creatures a significant power boost, potentially turning a weak board into an overwhelming force.
- Avenger of Zendikar: Avenger of Zendikar enters the battlefield with a number of +1/+1 counters equal to the number of lands you control. When it attacks, you can create a horde of 0/1 Plant tokens, giving you a strong board presence.
- Regal Behemoth: Regal Behemoth provides you with an additional mana each turn and has monarch, giving you card advantage. It’s a solid creature choice for green Commander decks.
These are just a few of the best green cards for MTG Commander. Green offers many options for ramp, card draw, and creature enhancement, making it an important color in any Commander deck. Consider including some of these powerful green cards in your deck to increase its strength and versatility.
Top Green Creature Cards for MTG Commander
Green is one of the best colors to play in MTG Commander. With its focus on ramping mana and playing big creatures, green offers a lot of powerful options. Here are some of the top green creature cards to consider for your commander deck:
Gaea’s Cradle
Gaea’s Cradle is arguably one of the best lands for green decks. It taps for green mana equal to the number of creatures you control, making it an exceptional ramp card that can accelerate your game plan.
Craterhoof Behemoth
Craterhoof Behemoth is a game-winning card that can turn the tide of any battle. Its powerful ability gives all your creatures +X/+X and trample, where X is the number of creatures you control. This can quickly overwhelm your opponents and secure victory.
Other notable green creature cards for MTG Commander include:
- Avenger of Zendikar – produces a swarm of Plant creature tokens, bolstering your board presence.
- Vorinclex, Monstrous Raider – doubles your mana production and slows down your opponents by placing additional +1/+1 counters on their creatures.
- Eternal Witness – allows you to retrieve a card from your graveyard, providing valuable card advantage in long games.
No matter your commander deck strategy, adding some of these top green creature cards will definitely enhance your chances of success in MTG Commander games.
Powerful Green Enchantment Cards for MTG Commander
When it comes to powerful green enchantment cards in MTG Commander, there are many options to choose from. These cards can provide game-changing effects and synergies that can turn the tide of a game in your favor. Here is a list of some of the best green enchantment cards for MTG Commander:
1. Doubling Season
Doubling Season is a must-have green enchantment card for any MTG Commander deck. It doubles the number of tokens and counters placed on permanents, which can lead to explosive plays and overwhelming board presence.
2. Parallel Lives
Similar to Doubling Season, Parallel Lives creates a copy of any tokens you create. This can quickly amass an army of creatures or generate massive amounts of life through tokens.
3. Asceticism
Asceticism provides powerful protection for your creatures by giving them hexproof, making them difficult to target or remove. It also regenerates your creatures, ensuring they survive combat or removal spells.
4. Craterhoof Behemoth
Craterhoof Behemoth is a game-ending green enchantment that pumps all your creatures with +X/+X and trample, where X is the number of creatures you control. This can quickly overwhelm opponents and secure a win.
5. Sylvan Library
Sylvan Library is a powerful green enchantment that allows you to draw extra cards each turn. It also lets you manipulate the top of your library, ensuring you draw the cards you need when you need them.
These are just a few examples of the powerful green enchantment cards available for MTG Commander. Each card provides unique and game-changing effects that can help you dominate the battlefield and secure victory. Consider adding these cards to your deck for a competitive edge in your next game of MTG Commander.
Essential Green Sorcery Cards for MTG Commander
In the world of MTG Commander, where decks are built around legendary creatures, having a selection of powerful sorcery cards is essential for any green-based strategy. Here are some of the best sorcery cards available in green:
- Genesis Wave: This sorcery allows you to put a number of permanents from your library onto the battlefield. The more mana you have available, the bigger the potential payoff.
- Rampant Growth: As a staple in many green decks, this sorcery allows you to search your library for a basic land card and put it onto the battlefield tapped. It’s a simple yet effective way to ramp up your mana base.
- Primal Command: This versatile sorcery gives you the ability to put a creature card from your graveyard on top of your library, search for a creature card, or shuffle your library. Its flexibility makes it a valuable tool in any green commander deck.
- Cultivate: Another ramp spell, Cultivate lets you search your library for two basic land cards and put one onto the battlefield tapped and the other into your hand. It’s a great way to increase your mana pool while still maintaining card advantage.
- Beast Within: As a versatile removal spell, this sorcery lets you destroy target permanent and replace it with a 3/3 green Beast creature token. It’s an excellent way to deal with problematic threats while still maintaining a presence on the board.
These are just a few examples of the essential green sorcery cards available in MTG Commander. They provide ramp, card advantage, removal options, and more, making them crucial additions to any green-based commander deck.
Versatile Green Instant Cards for MTG Commander
In the world of Magic: The Gathering Commander, green is a powerful color that offers a wide range of options for players. Whether you’re looking to ramp up your mana, protect your creatures, or disrupt your opponents’ plans, there are plenty of green instant cards that can help you do just that. Here, we’ve compiled a list of some of the best green instant cards for MTG Commander.
1. Beast Within – This card is a versatile removal spell that can destroy any permanent on the battlefield, giving you the ability to deal with any problematic cards your opponents may have. The best part is that it replaces the destroyed permanent with a 3/3 green Beast creature token.
2. Heroic Intervention – This card is an absolute must-have for any green Commander deck. It gives all your creatures hexproof and indestructible until end of turn, protecting them from targeted removal spells and board wipes.
3. Crop Rotation – This card is an excellent tool for mana fixing in Commander. It allows you to sacrifice a land and search your library for any land card, providing you with the flexibility to find the right land at the right time.
4. Krosan Grip – This card is a versatile answer to any artifact or enchantment that may be causing you trouble. It can destroy a target artifact or enchantment, and its split second ability prevents your opponents from responding with any spells or abilities.
5. Worldly Tutor – This card is a powerful tutor that allows you to search your library for any creature card and put it into your hand. It can help you find the perfect creature to fit your strategy, whether you’re looking for a powerful threat or a utility creature.
These versatile green instant cards are just a few examples of the many options available to Commander players. Whether you’re playing a ramp-heavy strategy or focusing on creature protection, these cards can help you achieve your goals and give you an edge in the game. So the next time you’re building a green Commander deck, consider including some of these powerful instant cards.
Top Green Artifact Cards for MTG Commander
When playing Commander, having a well-rounded deck is essential. Green is known for its ability to ramp and produce mana, but it also has some powerful artifact cards that can greatly enhance your strategy. Here are some of the best green artifact cards for MTG Commander:
1. Sol Ring
Sol Ring is a must-have card in any Commander deck, and it fits perfectly in a green deck. It allows you to generate 2 colorless mana, which can be incredibly useful for ramping and casting your big creatures or spells.
2. Mana Crypt
If you’re looking for even more explosive mana ramp, Mana Crypt is the way to go. It provides 2 colorless mana at the cost of 3 life, but this drawback is usually worth it considering the mana boost it provides.
Card Name | Mana Cost | Ability |
---|---|---|
1. Sol Ring | 1 | Tap: Add 2 colorless mana to your mana pool. |
2. Mana Crypt | 0 | At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. |
These are just a couple of the top green artifact cards for MTG Commander. There are many more options available, so be sure to explore different combinations and find the ones that best suit your deck and overall strategy. Happy playing!
Green Planeswalker Cards for MTG Commander
When it comes to green cards in MTG Commander, planeswalkers can be an excellent addition to any deck. These powerful cards provide unique abilities and can greatly enhance your strategy. Here are some of the top green planeswalker cards to consider:
Nissa, Who Shakes the World
Nissa, Who Shakes the World is a formidable commander that can generate substantial mana and take control of the battlefield. Her static ability allows forests to tap for an additional green mana, which can quickly ramp up your resources. Additionally, her ultimate ability can create a massive army of powerful elemental creatures, putting immense pressure on your opponents.
Garruk, Primal Hunter
Garruk, Primal Hunter is an excellent choice for any green commander deck. His +1 ability allows you to draw cards equal to the highest power among creatures you control, refilling your hand and ensuring a steady stream of resources. His ultimate ability can create a swarm of powerful tokens, overwhelming your opponents in both numbers and strength.
Other notable green planeswalker cards for MTG Commander include:
Card | Mana Cost | Ability |
---|---|---|
Vivien Reid | 3GG | +1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -3: Destroy target artifact, enchantment, or creature with flying. -8: You get an emblem with “Creatures you control get +2/+2 and have vigilance, trample, and indestructible.” |
Elspeth, Knight-Errant | 2WG | +1: Create a 1/1 white Soldier creature token. +1: Target creature gets +3/+3 and gains flying until end of turn. -8: You get an emblem with “Artifacts, creatures, enchantments, and lands you control have indestructible.” |
Vraska, Golgari Queen | 2BG | +2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. -3: Destroy target nonland permanent with converted mana cost 3 or less. -9: You get an emblem with “Whenever a creature you control deals combat damage to a player, that player loses the game.” |
These green planeswalker cards offer a range of powerful abilities that can greatly impact the outcome of your MTG Commander games. Consider including them in your deck to maximize your chances of success.
Green Land Cards for MTG Commander
In MTG Commander, having a strong mana base is crucial for success. Green is a color known for its ability to search for and ramp up the amount of mana available. Here are some of the best green land cards to include in your MTG Commander deck:
Card Name | Effect |
---|---|
Gaea’s Cradle | Tap for each creature you control. |
Craterhoof Behemoth | Gives your creatures a power boost based on the number of creatures you control. |
Nykthos, Shrine to Nyx | Taps for a mana of any color for each devotion you have to a specific color. |
Growing Rites of Itlimoc | Transforms into a legendary land that can tap for green mana based on the number of creatures you control. |
Command Tower | Taps for one mana of any color that is in your commander’s color identity. |
Temple of the False God | Taps for two colorless mana if you control five or more lands. |
Castle Garenbrig | Taps for green mana and can be tapped for additional green mana if you control a creature with power four or greater. |
These green lands can provide you with the mana you need to cast your spells and play your creatures in MTG Commander. Including a combination of these cards in your deck will help ensure that you have a solid mana base and can consistently cast your powerful green spells.
Legendary Green Cards for MTG Commander
When it comes to building a Commander deck, green is one of the most popular colors to choose from. With its focus on ramp, big creatures, and powerful spells, green offers a wealth of options for any Commander player.
1. Azusa, Lost but Seeking
Azusa, Lost but Seeking is one of the best green cards for Commander. With her ability to play two additional lands each turn, she allows you to quickly ramp up your mana and play big spells earlier than your opponents.
2. Craterhoof Behemoth
Craterhoof Behemoth is an absolute powerhouse in Commander. With its ability to give all your creatures +X/+X and trample until end of turn, it can quickly turn a small army into an unstoppable force.
These are just a couple of examples of the many legendary green cards that are perfect for MTG Commander. Whether you’re looking for ramp, card draw, or powerful creatures, green has you covered. So gather your forces and prepare to dominate the battlefield with the best green cards in Commander!
Card | Type | Ability |
---|---|---|
Azusa, Lost but Seeking | Creature | Play two additional lands each turn |
Craterhoof Behemoth | Creature | All creatures get +X/+X and trample until end of turn |
Ramp and Mana Acceleration Green Cards for MTG Commander
When it comes to playing MTG Commander, having the best cards for ramp and mana acceleration is crucial. Green is one of the best colors for this purpose, offering a wide range of options to quickly power up your spells and summon immense creatures onto the battlefield. In this article, we will explore some of the top green cards that can help you achieve this.
1. Birds of Paradise
This iconic card from MTG’s early days remains a staple in many Commander decks. Birds of Paradise allows you to tap for one mana of any color, providing excellent flexibility and acceleration right from the start of the game.
2. Cultivate
Cultivate is a classic ramp spell that helps you fix your mana base and accelerate your resources. It allows you to search your library for up to two basic land cards, put one onto the battlefield tapped, and the other into your hand. This card not only ramps you, but also ensures you have the necessary colors of mana for your spells.
3. Selvala, Heart of the Wilds
Selvala, Heart of the Wilds is an incredible commander herself, but she also provides ramp and mana acceleration for your entire deck. Her ability allows you to tap her and add an amount of mana equal to the greatest power among creatures you control, plus one green. This can lead to explosive turns and generate a massive amount of mana to cast your biggest spells.
4. Nature’s Lore
Nature’s Lore is another efficient green ramp spell that lets you search your library for a forest card and put it onto the battlefield tapped. This card provides excellent mana acceleration early in the game, allowing you to cast bigger spells sooner.
These are just some of the top ramp and mana acceleration green cards for MTG Commander. Building a solid mana base is crucial to succeed in this format, and these cards will help you achieve that goal. Remember to consider your deck’s strategy and needs when selecting which cards to include and have fun exploring the vast world of Commander!
Green Cards for Creature Token Generation in MTG Commander
When it comes to creature token generation in MTG Commander, green is one of the best colors to play. With its focus on nature and the power of growth, green has many cards that can create an army of creature tokens to overwhelm your opponents. Whether it’s to go wide, protect yourself, or just have fun, these green cards are essential in any creature token-based Commander deck.
1. Rampaging Baloths
This powerful creature not only comes with a hefty body but also generates a 4/4 Beast token every time you play a land. With the ability to create multiple tokens each turn, Rampaging Baloths can quickly overrun the battlefield.
2. Avenger of Zendikar
Avenger of Zendikar enters the battlefield with a number of +1/+1 counters equal to the number of lands you control. Additionally, whenever a land enters the battlefield under your control, you can create a 0/1 Plant creature token for each land you control. This card can quickly create an army of tokens, especially in a land-focused deck.
3. Parallel Lives
Parallel Lives is an enchantment that doubles the number of tokens you create. Whenever you create one or more tokens, you create twice that many instead. This can be a game-changing card, especially if you have other token-generating effects in play.
4. Doubling Season
Doubling Season is another powerful enchantment that can dramatically increase the number of tokens you generate. Whenever you put one or more tokens onto the battlefield, you get twice that many instead. This card is often a high-value target for removal because of its potent effect.
5. Beastmaster Ascension
Beastmaster Ascension is an enchantment that provides a powerful anthem effect for your creatures. Whenever a creature you control attacks, if you control seven or more creatures, Beastmaster Ascension becomes active, giving all your creatures +5/+5 until end of turn. This can turn your tokens into a force to be reckoned with.
6. Tendershoot Dryad
Tendershoot Dryad is a creature that not only generates a Saproling token at the beginning of each upkeep but also pumps all other creatures you control during your upkeep. This card provides a constant stream of tokens and can quickly grow your army.
- Rampaging Baloths
- Avenger of Zendikar
- Parallel Lives
- Doubling Season
- Beastmaster Ascension
- Tendershoot Dryad
These green cards are some of the best options for creature token generation in MTG Commander. Their abilities to create and multiply tokens can give you a significant advantage on the battlefield and help you secure victory. Whether you’re playing a dedicated token deck or just looking to supplement your creature army, be sure to include these cards in your green Commander deck.
Green Cards that Provide Card Advantage in MTG Commander
In the world of Magic: The Gathering Commander, green cards have always been known for their ability to generate massive amounts of card advantage. Whether it’s through drawing additional cards, ramping up your mana, or recurring creatures from the graveyard, green is the color of choice for many Commander players looking to gain an edge in the game.
Here are some of the best green cards that provide card advantage in MTG Commander:
1. Cyclonic Rift: This powerful blue card is one of the best board wipes in the game, allowing you to bounce all nonland permanents your opponents control. In a format where board presence is crucial, being able to reset the playing field can give you a significant advantage.
2. Beast Whisperer: This creature can be a powerhouse in a deck that focuses on creature spells. Whenever you cast a creature spell, you get to draw a card, helping you maintain a steady stream of resources as you build up your board presence.
3. Eternal Witness: This versatile creature allows you to return any card from your graveyard to your hand. It’s excellent for getting back key cards that have been destroyed or countering opponent’s strategies by returning powerful spells to your hand.
4. Sylvan Library: This enchantment is a staple in green decks. It lets you draw extra cards and manipulate your draws, ensuring you have the cards you need when you need them. It’s a great way to stay ahead of your opponents in terms of card advantage.
5. Genesis Wave: This spell allows you to reveal the top X cards of your library and put all permanent cards with converted mana cost X or less onto the battlefield. It’s an excellent way to flood the board with creatures and other permanents, giving you a massive advantage in terms of board presence.
These are just a few examples of the many green cards that provide card advantage in MTG Commander. They can help you draw extra cards, generate more mana, and bring back powerful spells or creatures from the graveyard. By including these cards in your deck, you’ll be well on your way to outpacing and outlasting your opponents in the world of Commander.
Green Cards for Board Control in MTG Commander
In MTG Commander, having control over the board can be crucial to your strategy. Green, known for its powerful creatures and ramp spells, also has some great options for board control. Here are some of the best green cards to consider:
1. Beast Within
- Beast Within is a versatile removal spell that can target and destroy any permanent on the battlefield, including lands, creatures, and even planeswalkers. This card is a must-have for any green commander deck.
2. Acidic Slime
- Acidic Slime is a green creature with deathtouch that enters the battlefield with three +1/+1 counters. When it enters the battlefield, you can destroy a target artifact, enchantment, or land. This card not only provides board control but also leaves behind a formidable threat.
3. Hurricane
- Hurricane is a powerful green sorcery that deals X damage to each creature with flying and each player. It can be a game-changer in commander games where opponents have a lot of flying creatures or tokens. Use it wisely to tip the balance in your favor.
4. Ezuri, Renegade Leader
- Ezuri, Renegade Leader is a green creature that gives all other elves you control +3/+3 and trample. This can quickly turn a board of small elves into a massive threat. With Ezuri’s ability to regenerate, he can also protect your creatures from removal spells.
These are just a few examples of the many green cards available for board control in MTG Commander. Consider including them in your deck to improve your chances of victory.
Green Cards for Graveyard Interaction in MTG Commander
When it comes to graveyard interaction in MTG Commander, green cards have a lot to offer. From returning cards from the graveyard to your hand, to reanimating creatures, and even sacrificing creatures for powerful effects, green has some of the best options available.
One of the standout green cards for graveyard interaction is Entomb, which allows you to search your library for a card and put it directly into your graveyard. This can be a great way to get a powerful creature or spell into your graveyard early on, to be later reanimated or retrieved by other graveyard-based cards.
Another powerful card is Eternal Witness, which allows you to return any card from your graveyard back to your hand when it enters the battlefield. This can be especially useful if you want to reuse a powerful spell or creature that has been put into your graveyard earlier in the game.
If you’re looking for a card that can interact with both graveyards, Golgari Grave-Troll is a great choice. With its dredge mechanic, you can choose to mill cards from your library into your graveyard, and if the Troll is in your graveyard, you can return it to your hand. This constant cycle of milling and returning the Troll can provide you with a steady stream of resources.
For those looking to sacrifice creatures for powerful effects, Birthing Pod is a must-have. This artifact allows you to sacrifice a creature to search your library for a creature card with a higher converted mana cost and put it directly onto the battlefield. This can be a great way to ramp up your board presence and take advantage of high-cost creatures in your deck.
Finally, Grim Flowering is a spell that can have a massive impact on the game if you have a graveyard full of creatures. It allows you to draw a card for each creature card in your graveyard, which can quickly refill your hand and provide you with a wide range of options.
In conclusion, green cards offer some of the best options for graveyard interaction in MTG Commander. Whether you’re looking to reanimate creatures, retrieve powerful spells, or sacrifice creatures for powerful effects, green has you covered.
Green Cards for Creature Removal in MTG Commander
When it comes to removing creatures in MTG Commander, green may not be the first color that comes to mind. However, there are some powerful and efficient green cards that can easily deal with troublesome creatures on the battlefield.
Song of the Dryads
Song of the Dryads is perhaps one of the best green cards for creature removal in MTG Commander. It allows you to turn any creature into a lowly Forest, effectively neutralizing its abilities and taking it out of the equation. This can be particularly useful against commanders or other creatures with troublesome abilities.
Beast Within is another top choice for green creature removal in MTG Commander. This versatile instant can destroy any permanent, whether it’s a creature, artifact, or enchantment. While your opponent does get a 3/3 Beast token, the ability to deal with any problematic permanent makes it well worth it.
These are just a couple of examples of the best green cards for creature removal in MTG Commander. Green may not have as many options as other colors, but these cards can definitely get the job done when it comes to dealing with problematic creatures on the battlefield.
Green Cards for Life Gain and Healing in MTG Commander
Green is known for its big creatures and powerful ramp spells, but it also has some great options for life gain and healing in MTG Commander. These cards can help you stay in the game longer and recover from attacks, making them valuable additions to any green deck in the format.
Here are some of the top green cards for life gain and healing in MTG Commander:
Card | Effect |
---|---|
Sylvan Library | Allows you to draw extra cards and gain life every turn. |
Feed the Clan | Great instant spell that gains you a ton of life for just two mana. |
Beacon of Creation | Creates a large army of Saproling tokens, gaining you life for each creature created. |
Archangel of Thune | Gives all your creatures a boost in power and toughness whenever you gain life. |
Assault Formation | Allows you to use your creatures’ toughness as their power, making them efficient attackers and blockers while gaining you life. |
Regal Force | Gain a huge amount of life and draw a lot of cards when it enters the battlefield. |
Well of Lost Dreams | Allows you to draw cards whenever you gain life, helping you refill your hand while gaining life. |
These cards can provide valuable lifegain and healing options in MTG Commander, helping you stay in the game and outlast your opponents. Consider adding them to your green deck to improve your chances of victory.
Green Cards for Counterspells and Protection in MTG Commander
Green is known for its powerful creatures and ramp spells in MTG Commander, but it also has some excellent tools for countering spells and protecting your own cards. In this section, we will take a look at some of the best green cards that can help you control the board and keep your cards safe.
1. Autumn’s Veil
This versatile green instant card is a great tool for protecting your cards from blue and black spells. It grants hexproof to all of your creatures and reduces the amount of damage that your opponents’ blue and black spells can deal to your creatures or yourself. This can be a game-changer when facing off against control decks.
2. Veil of Summer
Another fantastic green instant card, Veil of Summer provides protection against black and blue spells. It draws you a card and gives all of your permanents hexproof against blue or black spells. Additionally, it can counter a blue or black spell if it targets you or a permanent you control. This card is an all-in-one answer to many problematic spells.
These green cards not only provide essential protection but also give you an advantage when facing control decks in MTG Commander. Consider including them in your deck to have a better chance of coming out ahead in counter wars and keeping your cards safe.
Green Cards for Deck Searching and Card Tutoring in MTG Commander
Commander is a popular format in MTG, and having access to the right cards at the right time is crucial for success. Green is known for its ability to search your deck for specific cards and tutor them to your hand or onto the battlefield. Here are some of the best green cards for deck searching and card tutoring in MTG Commander:
1. Green Sun’s Zenith: This card allows you to search your library for a green creature card with converted mana cost X or less and put it onto the battlefield. It’s a versatile card that can tutor for a variety of creatures, making it a staple in many green Commander decks.
2. Worldly Tutor: This sorcery allows you to search your library for a creature card and put it on top of your library. It’s an efficient way to find the creature you need and can be used at instant speed with cards like Vedalken Orrery or Seedborn Muse.
3. Birthing Pod: This artifact allows you to sacrifice your creatures to search your library for a creature card with converted mana cost 1 higher than the sacrificed creature. It’s a powerful way to tutor for specific creatures and can lead to powerful combos in Commander.
4. Summoner’s Pact: This instant allows you to search your library for a green creature card and put it onto the battlefield. However, you have to pay its mana cost during your next upkeep, making it a risky but powerful card for tutoring in Commander.
5. Eladamri’s Call: This instant allows you to search your library for a creature card and put it into your hand. It’s a versatile card that can tutor for any creature you need, making it a valuable addition to green Commander decks.
These are just a few examples of the many green cards available for deck searching and card tutoring in MTG Commander. Each card offers a unique way to find the right cards for your strategy, so be sure to consider them when building your deck.
Green Cards for Land Destruction in MTG Commander
When it comes to land destruction in MTG Commander, green may not be the first color that comes to mind. However, there are some powerful green cards that can help you disrupt your opponents’ mana base and gain an advantage in the game. Here are some of the best green cards for land destruction in MTG Commander:
Card | Description |
---|---|
Beast Within | Beast Within is a versatile card that can destroy any permanent, including lands. It can be used to get rid of problem lands or to take out key nonland threats. |
Krosan Grip | Krosan Grip is an excellent land destruction card because it can destroy an artifact or enchantment without giving your opponent the chance to respond. This can be crucial in disrupting your opponent’s mana base. |
Acidic Slime | Acidic Slime is a creature that can destroy a land when it enters the battlefield. It can also be used as a blocker or a way to get rid of problematic nonland permanents. |
Tectonic Edge | Tectonic Edge is a land that can be sacrificed to destroy a target nonbasic land. This can be a great way to disrupt your opponents’ mana base and slow them down. |
Strip Mine | Strip Mine is a classic land destruction card that can destroy any land. It can be a powerful tool to disrupt your opponents’ mana base and gain an advantage in the game. |
These are just a few examples of the green cards that can be used for land destruction in MTG Commander. There are many other cards that can help you achieve this strategy, so feel free to experiment and find the ones that work best for your deck. Happy gaming!
Green Cards for Landfall and Land Synergy in MTG Commander
In MTG Commander, green is one of the best colors when it comes to landfall and land synergy strategies. With its access to ramp, card draw, and powerful creatures, green offers many options for maximizing the value of lands in your deck. Here are some of the top green cards for landfall and land synergy in MTG Commander:
Card | Effect |
---|---|
Crucible of Worlds | Allows you to play lands from your graveyard, ensuring a steady stream of landfall triggers. |
Ramunap Excavator | Similar to Crucible of Worlds, but on a creature, providing extra utility and potential for combat damage. |
Oracle of Mul Daya | Allows you to play an additional land each turn and provides card advantage by revealing the top card of your library. |
Avenger of Zendikar | Creates a massive army of plant tokens whenever a land enters the battlefield under your control. |
Titania, Protector of Argoth | Recurs lands from your graveyard, creates elemental tokens, and punishes opponents for destroying your lands. |
Scapeshift | Sacrifice lands to search your library for a multitude of lands, triggering landfall abilities and ramping you ahead. |
Exploration | Allows you to play an additional land each turn, accelerating your mana and landfall triggers. |
Primeval Titan | Ramp, landfall triggers, and a potent threat all in one card. A staple in many green Commander decks. |
These are just a few examples of the powerful green cards available for landfall and land synergy strategies in MTG Commander. Remember to tailor your deck to your own playstyle and meta, and have fun exploring the vast possibilities of green!
Green Cards for Voltron and Equipment Strategies in MTG Commander
When it comes to Voltron and equipment strategies in MTG Commander, green has some of the best options available. With its ability to ramp, create token creatures, and enhance creatures with powerful abilities, green is a natural fit for decks focused on equipping and attacking with a single, unstoppable creature.
1. Argentum Armor
Argentum Armor is a powerhouse in any Voltron deck. This legendary equipment gives the equipped creature +6/+6 and the ability to destroy any permanent when it deals combat damage to a player. With green’s ability to create mana acceleration, equipping this card early allows you to quickly take control of the battlefield.
2. Sword of Feast and Famine
The Sword of Feast and Famine is a must-have for any green Voltron deck. This powerful equipment provides protection from two important colors, as well as the ability to untap all your lands when it deals combat damage to a player. This helps ensure that you always have mana available to cast spells and activate other abilities throughout the game.
These are just a couple of the many strong green cards available for Voltron and equipment strategies in MTG Commander. Green’s ramping abilities, along with its ability to generate tokens and enhance creatures, make it an essential color for any deck focused on equipping and attacking with a single, deadly creature.
Green Cards for Token Doubling and Token Strategies in MTG Commander
When it comes to creating and utilizing token creatures in MTG Commander, green is one of the best colors to consider. Green cards offer an array of options for token doubling and token strategies that can quickly overwhelm your opponents. Whether you’re looking to flood the battlefield with tokens or power up your existing army, these green cards are essential for any Commander deck focused on tokens.
1. Parallel Lives
Parallel Lives is a must-have card for token doubling strategies. This enchantment doubles the number of tokens you create, effectively giving you twice the army. Pair it with cards like Avenger of Zendikar or Squirrel Nest for maximum impact.
2. Doubling Season
Doubling Season takes token doubling to the next level. Not only does it double the number of tokens you create, but it also doubles the number of counters placed on any permanent. This means that cards like Cathars’ Crusade or Hardened Scales become even more potent.
3. Beastmaster Ascension
Beastmaster Ascension is a great card for token strategies. As long as you have seven or more creatures, it gives all your creatures +5/+5. With a token-focused deck, it’s easy to activate this ability and turn your tokens into formidable attackers.
4. Trostani, Selesnya’s Voice
Trostani, Selesnya’s Voice is an excellent commander choice for token strategies. Its ability to populate – creating a token copy of a creature you control – allows you to rapidly build up your token army. Plus, Trostani’s lifegain ability can help you stay in the game longer.
Note: These are just a few examples of powerful green cards for token doubling and token strategies in MTG Commander. There are many other viable options to explore, so feel free to experiment and find what works best for your deck!
Green Cards for Tribal Decks in MTG Commander
When building a tribal deck in MTG Commander, it’s important to include cards that support and enhance your chosen tribe. Green, with its focus on nature and creatures, offers some of the best options for tribal decks. Here are a few standout green cards that can take your tribal commander deck to the next level:
1. Beastmaster Ascension
Beastmaster Ascension is a must-have green enchantment for tribal decks. It rewards you for playing creatures by giving all your attacking creatures +5/+5 when you have seven or more creatures with power 4 or greater. This can quickly turn your army of tribal creatures into an unstoppable force.
2. Coat of Arms
No green tribal deck would be complete without Coat of Arms. This artifact gives all creatures of the chosen creature type +1/+1 for each other creature of the same type on the battlefield. This can lead to massive power and toughness boosts for your entire tribe, making it a must-include card.
3. Descendants’ Path
Descendants’ Path is a powerful green enchantment that allows you to put a creature from the top of your library onto the battlefield for free if it shares a creature type with a creature you control. This card is excellent for consistently bringing out new members of your tribe and keeping the pressure on your opponents.
4. Beast Whisperer
Beast Whisperer is a great addition to any green tribal deck, as it allows you to draw a card whenever you cast a creature spell. This can help you maintain a full hand and keep the resources flowing as you flood the battlefield with your tribal creatures.
5. Gaea’s Cradle
Gaea’s Cradle is a powerful land that taps for green mana equal to the number of creatures you control. In a tribal deck, this land can generate an enormous amount of mana, allowing you to cast your creatures and activate their abilities with ease.
These are just a few of the best green cards for tribal decks in MTG Commander. Green offers a wide range of support and enhancement options for tribal strategies, so don’t hesitate to explore and experiment with different cards to find the perfect fit for your chosen tribe!
Green Cards that Provide Protection and Hexproof in MTG Commander
As green is known for its strong creatures and mana ramping abilities, it also offers a variety of cards that provide protection and hexproof in MTG Commander. These cards can help protect your important creatures or yourself from targeted spells and abilities, giving you an advantage in the game.
1. Heroic Intervention
Heroic Intervention is a green instant that grants hexproof and indestructible to all creatures you control until the end of the turn. This can be a game-changing card, as it protects your entire board from board wipes and targeted removal.
2. Asceticism
Asceticism is an enchantment that gives all your creatures hexproof and prevents them from being targeted by abilities your opponents control. This provides a blanket protection for your creatures, ensuring they stay on the battlefield and operate at their full potential.
These green cards are considered some of the best options for protection and hexproof in MTG Commander. Including them in your deck can help you maintain a strong and resilient board presence, giving you an edge against your opponents.
Green Cards for Winning the Game in MTG Commander
When it comes to winning in MTG Commander, having powerful green cards in your deck can give you a significant advantage. Green is known for its ramp and mana acceleration abilities, as well as its ability to generate large amounts of mana quickly. In this article, we will explore some of the best green cards that can help you win the game in MTG Commander.
Ramp and Mana Acceleration
- Birds of Paradise: This iconic green creature not only provides you with an early-game mana accelerator, but it can also tap for any color of mana, making it incredibly versatile.
- Exploration: By allowing you to play an additional land each turn, Exploration can quickly ramp up your mana production and put you ahead of your opponents.
- Mana Reflection: This enchantment doubles the mana produced by all sources, giving you an enormous amount of mana to work with and enabling you to cast bigger spells.
Mono-Green Powerhouses
- Craterhoof Behemoth: When it enters the battlefield, this massive creature grants all your creatures a power and toughness boost until end of turn, often providing a lethal attack.
- Avenger of Zendikar: This elemental creature creates a number of 0/1 plant creature tokens equal to the number of lands you control, quickly flooding the battlefield with an army of tokens.
- Green Sun’s Zenith: This versatile green instant allows you to search your library for a green creature card and put it onto the battlefield, giving you access to any creature you need at any given moment.
By including these best green cards in your commander deck, you’ll have a strong foundation for winning the game. They provide you with ramp and mana acceleration, as well as powerful creatures that can quickly overwhelm your opponents. Don’t underestimate the power of green in MTG Commander!
Q&A:
What are the top green cards for MTG Commander?
There are many powerful green cards for MTG Commander, but some of the top ones include Doubling Season, Craterhoof Behemoth, Avenger of Zendikar, Sylvan Library, and Oracle of Mul Daya.
Why is Doubling Season considered one of the top green cards for MTG Commander?
Doubling Season is considered one of the top green cards for MTG Commander because it has a powerful effect that doubles the number of tokens you create, loyalty counters on planeswalkers, and +1/+1 counters on creatures. This can lead to explosive plays and overwhelming board presence.
What makes Avenger of Zendikar a strong choice for MTG Commander?
Avenger of Zendikar is a strong choice for MTG Commander because its ability to create a large number of plant tokens can quickly build a powerful army. With cards like Craterhoof Behemoth or Overrun, these tokens can deal a massive amount of damage to opponents.
What is the benefit of including Sylvan Library in a MTG Commander deck?
Sylvan Library is a powerful card draw engine in MTG Commander. Its ability to allow you to draw extra cards each turn and manipulate the top of your library can provide a significant advantage and keep your hand full of options.
How does Oracle of Mul Daya help in a MTG Commander game?
Oracle of Mul Daya is a great card in MTG Commander because it allows you to play lands from the top of your library. This can help you ramp up your mana, fix your draws, and gain a significant advantage in the early game.