Red and green are two powerful colors in the world of Magic: The Gathering (MTG). Each color has its own unique strengths and strategies, and when combined, they can create a formidable deck. In this article, we will explore some of the best green red cards in MTG, highlighting their abilities and the ways they can enhance your game.
When it comes to creatures, one of the standout green red cards is Savage Ventmaw. This dragon not only has an impressive power and toughness, but it also has the ability to generate mana when it attacks. This can give you a significant advantage by allowing you to cast additional spells or activate powerful abilities.
If you’re looking for a versatile spell, Domri, Anarch of Bolas is an excellent choice. As a planeswalker, Domri can not only add red or green mana to your pool, but also has the ability to give your creatures additional power and toughness. This can be a game-changer, helping you to overpower your opponents and take control of the battlefield.
Lastly, we have Atarka’s Command – a powerful instant with multiple abilities. This card not only deals damage to your opponents and their creatures, but also allows you to bolster your own creatures and gain life. With its versatility and potential for massive damage, Atarka’s Command is a must-have in any green red deck.
These are just a few examples of the best green red cards in MTG. With their powerful abilities and strategic options, these cards can give you a significant advantage in your games. Whether you’re looking to overpower your opponents with massive creatures or control the battlefield with versatile spells, a green red deck is a force to be reckoned with.
Best Green Red Cards in MTG
When it comes to combining the power of green and red in Magic: The Gathering, there are some truly fantastic cards to choose from. These cards offer a unique blend of strength and versatility, making them essential additions to any green red deck. Here are some of the best green red cards in MTG:
1. Ghor-Clan Rampager: This creature not only boasts an impressive power and toughness, but it also has the bloodrush ability, allowing you to pump up another creature for a surprise attack.
2. Blood Moon: This enchantment can completely disrupt your opponent’s mana base, turning their powerful lands into Mountains and making it difficult for them to cast their spells.
3. Domri, Anarch of Bolas: This planeswalker offers a variety of abilities, including the ability to give your creatures riot, allowing them to enter the battlefield with a +1/+1 counter or haste.
4. Sarkhan Unbroken: This planeswalker allows you to ramp up your mana, draw extra cards, and even turn your creatures into powerful dragons.
5. Birds of Paradise: This classic green card not only provides you with mana acceleration, but it also has the added benefit of being a flying creature.
6. Huntmaster of the Fells: This werewolf creature has a transformative ability that allows it to become Ravager of the Fells, a powerful creature with an array of abilities.
7. Xenagos, the Reveler: This planeswalker can quickly generate a large amount of mana, allowing you to unleash a barrage of powerful spells and creatures.
8. Kessig Wolf Run: This land not only provides you with mana, but it also has the ability to pump up your creatures and give them trample.
These cards are just a taste of the incredible power that can be unleashed when you combine green and red in MTG. Whether you’re looking for aggressive creatures, powerful spells, or disruptive enchantments, these green red cards are some of the best options available.
Top Green Red Creatures
When it comes to red cards in the game Magic: The Gathering (MTG), there are several that stand out as the best. These cards are known for their powerful abilities, strong stats, and overall usefulness in a deck. Here are some of the top green red creatures in MTG:
- Ghor-Clan Rampager is a four-mana creature with a power and toughness of 4/4.
- It has the ability to give another creature a +4/+4 boost until end of turn, making it a great card for aggressive decks.
- Its bloodrush ability allows you to discard it from your hand and give a creature trample and +4/+4 until end of turn.
- Hellkite Charger is a six-mana creature with a power and toughness of 5/5.
- It has flying and haste, making it a powerful threat that can attack immediately.
- Its ability allows you to pay an extra five mana during your second main phase to untap all your creatures and grant Hellkite Charger an extra attack phase.
These are just a couple of examples of the best green red creatures in MTG. There are many other powerful cards in this color combination, each with its own unique abilities and strategies. Whether you’re looking to build an aggressive deck or a more strategic one, these green red creatures are sure to help you dominate the game.
Powerful Green Red Planeswalkers
In the world of Magic: The Gathering (MTG), there are a plethora of powerful cards to choose from. When it comes to the best red cards, green-red combinations can pack quite a punch. This article will explore some of the most potent and influential green-red planeswalkers in MTG.
Nissa, Vital Force
Nissa, Vital Force is a formidable green-red planeswalker. Her abilities allow for the summoning of powerful creatures and the manipulation of the battlefield. With her +1 ability, she can put a card from your graveyard onto the battlefield, which can be a game-changer in many situations. Her -3 ability deals damage to target creature or planeswalker, making her a versatile offensive option. Nissa, Vital Force’s ultimate ability, which allows you to untap up to six target lands you control and have those lands become 6/6 Elemental creatures with trample, can quickly turn the tide of a game.
Domri, Chaos Bringer
Domri, Chaos Bringer is another notable green-red planeswalker. His passive ability gives creatures you control haste, giving them an edge in combat. His +1 ability allows you to add red or green mana when you cast a creature spell, which can help ramp up your resources. Domri, Chaos Bringer’s -3 ability lets you look at the top four cards of your library and reveal a creature card, putting it into your hand. This ability can help you find the perfect creature for any situation. Finally, Domri’s ultimate ability allows you to gain control of all creatures with power 4 or greater until end of turn, which can easily swing a game in your favor.
Both Nissa, Vital Force and Domri, Chaos Bringer are incredible green-red planeswalkers that bring a unique set of abilities to the table. Whether you’re looking to control the battlefield or unleash a flurry of creatures, these cards are a fantastic addition to any MTG deck.
Efficient Green Red Removal Spells
When it comes to red cards in Magic: The Gathering, there are plenty of options for efficient and powerful removal spells. Combining the strengths of both red and green, green-red decks can be particularly deadly when it comes to dealing with threats on the battlefield. In this article, we will explore some of the best green-red removal spells in MTG.
1. Lightning Bolt
One of the most iconic red spells, Lightning Bolt is a fantastic removal option in any red-based deck. Dealing 3 damage to any target for just one mana makes it an extremely efficient removal spell. Whether you need to take out a creature, planeswalker, or even an opponent, Lightning Bolt won’t disappoint.
Abrade is a versatile removal spell that offers both creature and artifact removal options. Being able to deal 3 damage to a target creature or destroy a target artifact for just two mana makes Abrade a valuable addition to any green-red deck. Its flexibility allows it to handle a wide range of threats on the battlefield.
|Deal 3 damage to any target
|Choose one – destroy target artifact or deal 3 damage to target creature
These are just a couple of examples of the many efficient green-red removal spells available in MTG. Experiment with different combinations to find the best options for your deck. Remember, sometimes the best defense is a good offense!
Versatile Green Red Enchantment Cards
When it comes to the best red and green cards in Magic: The Gathering, enchantments often get overlooked. However, there are several versatile green/red enchantment cards that can greatly enhance your deck and give you a competitive edge. These cards offer a wide range of abilities and effects, making them valuable additions to any red and green deck.
1. Blood Moon
Blood Moon is a powerful red enchantment that can completely disrupt your opponent’s mana base. It turns all non-basic lands into mountains, making it difficult for your opponent to cast spells with multiple colors in their casting cost. This can be particularly devastating against decks that rely heavily on non-basic lands, giving you a significant advantage.
2. Utopia Sprawl
Utopia Sprawl is a green enchantment that can ramp up your mana production. When it enters the battlefield, you choose a color and enchant a land you control. Whenever that land is tapped for mana, it produces an additional mana of the chosen color. This can help you accelerate your mana development and cast bigger spells earlier in the game.
These are just two examples of versatile green/red enchantment cards that can enhance your deck. The best way to use them is to consider your deck’s overall strategy and find enchantments that synergize well with your other cards. Experiment with different combinations and see which ones work best for you. With the right mix of enchantments, you can create a powerful and competitive red and green deck in MTG.
|All non-basic lands are mountains.
|Choose a color, enchanted land produces extra mana of that color.
Green Red Artifacts for Any Deck
When it comes to building a powerful deck in Magic: The Gathering, having a strong mix of green and red cards can be a winning combination. Both colors offer unique abilities and strengths that can greatly enhance your gameplay. One type of card that can be especially useful in this color combination is artifacts.
Artifacts are colorless cards that can be utilized by any deck, regardless of its main colors. They can provide valuable support and utility, and green red decks can benefit greatly from including them in their strategy. Here are a few of the best artifacts in green red for any MTG deck:
1. Gruul Signet:
This artifact not only provides mana acceleration, but also allows you to ramp up your resources and access your powerful cards faster. It’s a must-have for any green red deck.
2. Sunset Pyramid:
This artifact functions as a card draw engine, allowing you to dig deeper into your deck and find the spells you need. It provides versatility and flexibility to your strategy.
3. Hornet Nest:
This artifact creature not only provides a solid defense, but its ability to create flying insect tokens can quickly overwhelm your opponent. It’s a great addition to any green red deck focused on controlling the board.
These are just a few examples of the best artifacts available in green red for any MTG deck. Including these cards in your strategy can greatly enhance your deck’s power and increase your chances of victory.
So, whether you’re building a green red deck or simply looking to strengthen your current MTG deck, be sure to consider adding some of these powerful artifacts. Their abilities and versatility can make a significant impact on the outcome of your games. Good luck!
Best Green Red Lands for Mana Fixing
Mana fixing is essential in Magic: The Gathering (MTG) as it allows you to cast spells with multiple colors in your deck. For green and red decks, having access to lands that produce both green and red mana is crucial. Here are some of the best green red lands in MTG:
1. Stomping Ground
Stomping Ground is a dual land that enters the battlefield untapped if you pay 2 life or control a Mountain or Forest. This makes it an excellent choice for green red decks as it provides both colors of mana right away. Its ability to enter untapped makes it a powerful option for aggressive decks.
2. Copperline Gorge
Copperline Gorge is another dual land that enters the battlefield untapped if you control a Mountain or Forest. While it doesn’t come with the option to pay life like Stomping Ground, it still provides the necessary green and red mana for your spells. It’s a great choice for decks that want consistent mana fixing without the life loss.
These two lands are some of the best options for green red mana fixing in MTG. They provide the necessary colors without sacrificing too much tempo or life. Having a good mana base is crucial for any deck, so make sure to include these lands in your green red decks.
Green Red Cards for Ramp and Growth
When it comes to ramp and growth strategies in Magic: The Gathering, the green-red color combination offers some of the best cards in the game. These cards excel at accelerating your mana production and powering out big threats early in the game. Here are some of the top green-red cards for ramp and growth:
|Draw a card, then you may put a land card from your hand onto the battlefield.
|T: Untap target Forest.
|Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
|Enchant Forest. As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
|You may play an additional land on each of your turns.
|Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
These cards provide essential ramp and growth effects for green-red decks, allowing you to accelerate your mana development and increase your resources. Whether you’re looking to cast huge creatures or activate powerful abilities early in the game, these green-red cards will help you achieve your goals.
Key Green Red Creatures for Aggressive Strategies
When building an aggressive deck in Magic: The Gathering, it’s important to include strong creatures that can quickly deal damage to your opponent. For those utilizing a green and red color combination, there are several standout cards that can help you create a formidable and fast-paced strategy.
1. Goblin Guide
A staple in aggressive red decks, Goblin Guide is a one-drop creature that packs a punch. With its haste ability, it can attack as soon as it hits the battlefield, dealing damage before your opponent has a chance to prepare. Additionally, its triggered ability to reveal the top card of your opponent’s library can provide valuable information and help you plan your future turns.
Tarmogoyf is a green creature that benefits from the number of different card types in all graveyards. As a result, it can quickly become a formidable threat, growing in power and toughness as the game progresses. With a low mana cost and high potential, Tarmogoyf is often a key addition to green and red aggressive strategies.
These two creatures, alongside other strong green and red cards, can form a potent aggressive strategy. By utilizing their unique abilities and combining them with support from other spells and creatures, you can create a deck that puts your opponent on the back foot and allows you to quickly secure victory.
Green Red Spells for Card Advantage
When playing a green red deck in Magic: The Gathering, having access to cards that provide card advantage is crucial for maintaining a strong board presence and maximizing your chances of victory. Here are some of the best green red spells that can help you achieve card advantage.
1. Harmonize: This classic green spell allows you to draw three cards, providing a significant boost to your hand size and giving you more options to choose from on your turns.
2. Outpost Siege: This red enchantment allows you to exile the top card of your library during your upkeep and choose between casting it for free or dealing damage to your opponents. This provides a steady stream of cards and allows you to control the battlefield.
3. Rishkar’s Expertise: With this green spell, you get to draw cards equal to the highest power among creatures you control and then play a card with mana cost 5 or less from your hand for free. This spell not only provides card advantage but also allows for explosive plays.
4. Risk Factor: This red instant spell lets you either deal 4 damage to your opponent or draw three cards. If your opponent chooses to take the damage, you get the card advantage, but if they let you draw, you still benefit from additional options.
5. Tireless Tracker: This green creature has the ability to investigate each time a land enters the battlefield under your control. Investigating allows you to create a Clue artifact token that can be sacrificed to draw a card, giving you a steady supply of card advantage.
6. Chandra, Torch of Defiance: This red planeswalker’s +1 ability allows you to exile the top card of your library and play it if it’s a land, providing you with additional resources. Her other abilities also provide card advantage and control options.
By including these powerful green red spells in your deck, you can ensure that you have a steady stream of cards and maintain an advantage over your opponents in terms of resources and options. These cards can help you stay ahead and increase your chances of victory in any game of Magic: The Gathering.
Green Red Planeswalkers for Control Decks
When it comes to control decks in Magic: The Gathering (MTG), having access to powerful planeswalkers can be crucial. Green and red are two colors that may not traditionally be associated with control, but they have some excellent options for controlling the board and outlasting opponents. Here are some of the best green red planeswalkers that can fit well in control decks:
1. Domri, Anarch of Bolas – Domri is an excellent choice for control decks that want to apply pressure while still maintaining control of the board. His +1 ability can give your creatures extra power and haste, allowing you to close out games quickly. His -2 ability can also be used to remove threats from the battlefield, giving you even more control over the game.
2. Garruk, Caller of Beasts – Garruk is a powerful planeswalker that can help control decks generate card advantage. His +1 ability lets you look at the top five cards of your library and put a creature card into your hand, which can help you find answers to your opponent’s threats. His -3 ability also lets you put a creature card directly onto the battlefield, allowing you to quickly develop a threatening board presence.
3. Samut, the Tested – Samut is a versatile planeswalker that can fit well in a control deck with a heavy emphasis on creatures. Her +1 ability can grant creatures haste and vigilance, allowing you to attack with them while still keeping them back to defend. Her -2 ability can also be used to untap target creature, which can be useful for activating abilities or blocking multiple times.
4. Xenagos, the Reveler – Xenagos is a planeswalker that excels at generating additional mana, which can help control decks cast larger threats or activate powerful abilities. His +1 ability lets you add red and green mana to your pool for each creature you control, allowing you to ramp up your mana quickly. His 0 ability also lets you create X/X Satyr tokens with haste, which can be used to attack or defend as needed.
These green red planeswalkers are just a few examples of the powerful options available for control decks in MTG. While green and red may not typically be associated with control, these planeswalkers can help you establish control over the game and secure victory. Consider adding them to your deck and see how they can enhance your control strategy!
Green Red Counter Spells for Tempo Play
In the world of MtG, counter spells are often associated with blue, but green and red also have their fair share of counter spell mechanics. These green and red counter spells can offer a unique tempo play style, disrupting your opponents’ plans while also advancing your own game plan. Here are some of the best green and red counter spells in MtG:
1. Gruul Charm
Gruul Charm is a versatile counter spell in green and red. It allows you to counter an instant or sorcery spell with converted mana cost 1 or less. This can be a great tool to disrupt your opponent’s early game plans and gain an advantage on the board.
2. Harsh Mentor
While not a traditional counter spell, Harsh Mentor can be considered as a form of counter play. This red creature punishes your opponents for activating abilities of artifacts, creatures, or lands. It can slow down your opponent’s game plan and force them to think twice before making certain plays.
Additionally, green and red also have access to a variety of “counterspell-type” effects that don’t actually counter spells, but can still disrupt your opponent’s plans:
1. Red Elemental Blast/Pyroblast
These red instants can’t counter spells directly, but they can destroy blue spells or red spells that are already on the stack. These cards are especially useful in countering blue-based control decks, as they allow you to remove their key spells and potentially turn the tide in your favor.
2. Veil of Summer
Veil of Summer is a green instant that can protect you from blue or black spells and abilities. While it doesn’t technically counter spells, it can provide protection and card advantage against certain types of control or disruption decks, allowing you to push through with your own game plan.
Overall, while green and red may not be the first colors that come to mind when thinking about counter spells in MtG, they do offer unique options for disrupt
Green Red Combat Tricks for Unexpected Wins
When it comes to the world of Magic: The Gathering (MTG), green and red are two colors that boast a wealth of powerful combat tricks. These colors offer a wide range of cards that can catch opponents off guard and lead to unexpected victories. Whether you’re looking to surprise your opponents at the local game store or dominate at a competitive tournament, here are some green and red combat tricks that you should consider adding to your deck.
1. Savage Swipe
Savage Swipe is a fantastic spell for green-red decks that allows you to enhance your creature’s combat prowess. In addition to dealing damage, this combat trick also boosts your attacking creature’s power. This can be particularly devastating when combined with creatures that have trample, allowing you to deal excess damage to your opponent’s life total.
If you’re looking for a combat trick that can lead to unexpected wins, Fling is the card for you. This red instant allows you to sacrifice a creature and deal damage equal to its power to any target. This means that a well-placed Fling can not only take out an opponent’s creature but also deal significant damage to their life total in the process. Be sure to use this card wisely and at the perfect moment to catch your opponent off guard.
3. Colossal Majesty
- Bloodlust Inciter
- Vines of Vastwood
- Huntmaster of the Fells
4. Flinthoof Boar
- Chandra’s Phoenix
- Burning-Tree Emissary
- Radha, Heir to Keld
5. Instigator Gang
6. Signal the Clans
Adding these combat tricks to your green-red deck can give you the upper hand in your battles and lead to unexpected and thrilling wins. Remember, the key to success is knowing when to play these cards and how to best utilize their abilities. So go forth, surprise your opponents, and may your victories be as green and red as the cards in your deck!
Green Red Tribal Synergy Cards
When building a green and red tribal deck in Magic: The Gathering, it’s important to have cards that work well together and enhance the synergy of your tribe. Here are some of the best green and red cards that can help maximize your tribal strategy:
1. Collected Company
Collected Company is a fantastic card for tribal decks, allowing you to put two creatures with converted mana cost 3 or less directly onto the battlefield. This can be a great way to quickly flood the board with your tribe’s creatures and overwhelm your opponents.
2. Obelisk of Urd
Obelisk of Urd is another powerful tribal card that can provide a substantial boost to your creature’s power and toughness. By choosing a creature type and paying its convoke cost, you can increase the strength of all creatures of that type you control. This can quickly turn the tides of battle and make your tribe a force to be reckoned with.
Other strong green and red tribal synergy cards to consider include:
– Beastmaster Ascension: This enchantment rewards you for attacking with a swarm of creatures, providing a significant power boost to all creatures you control if you have seven or more attacking creatures.
– Descendants’ Path: This card allows you to look at the top card of your library during your upkeep and put it onto the battlefield if it’s a creature of the chosen type. This can provide a consistent stream of creatures to bolster your tribe.
– Metallic Mimic: As a colorless creature artifact, Metallic Mimic can fit into any tribe by choosing the appropriate creature type. It enters the battlefield with a +1/+1 counter on it and gives other creatures of the chosen type a +1/+1 boost.
– Vanquisher’s Banner: This artifact provides card draw and a power and toughness boost for your tribe’s creatures. Additionally, when a creature of the chosen type enters the battlefield, you get to scry 1, ensuring you have the right cards at the right time.
By including these cards in your green and red tribal deck, you can create a synergistic and powerful strategy that will have your opponents scrambling to keep up. Happy gaming!
Green Red Creatures for Reanimation Strategies
When it comes to reanimation strategies in the game of Magic: The Gathering (MTG), green and red cards offer some of the best options. These colors provide a plethora of powerful creatures that can be brought back from the graveyard, providing excellent value and potential game-changing plays.
1. Grunn, the Lonely King
One excellent example of a green red creature for reanimation strategies is Grunn, the Lonely King. This legendary Elemental creature has an impressive power and toughness of 10/10, making it a formidable force on the battlefield. Additionally, Grunn has an ability that allows you to double its power and toughness until end of turn, making it even more threatening. Reanimating Grunn can quickly turn the tide of the game in your favor.
2. Hellkite Tyrant
Another powerful creature for reanimation strategies is Hellkite Tyrant. This dragon has flying and trample, making it difficult to block and deal with. Its ability to gain control of all artifacts your opponents control when it deals combat damage to a player can be devastating, especially if you have ways to reanimate it multiple times. Not only does Hellkite Tyrant provide a strong threat on the battlefield, but it can also disrupt your opponent’s strategy.
These are just two examples of the many green and red creatures that excel in reanimation strategies in MTG. Whether you’re looking to overwhelm your opponents with a massive Elemental like Grunn, the Lonely King, or disrupt their plans with the powerful ability of Hellkite Tyrant, these creatures offer exciting options for reanimation strategies.
Green Red Cards for Land Destruction
When it comes to land destruction in MTG, green and red cards offer some powerful options. These colors excel in destroying opponents’ lands, disrupting their mana base, and gaining an advantage on the battlefield. Whether you’re playing a Gruul deck or a land destruction-focused strategy, here are some essential green and red cards to consider:
1. Stone Rain
Stone Rain is a classic red card that destroys target land. It’s a simple yet effective way to disrupt your opponent’s mana base and slow down their game plan. Whether you’re trying to keep them off a particular color or just want to stall their development, Stone Rain is a great tool in green-red land destruction decks.
2. Acidic Slime
Acidic Slime is a versatile green creature that combines land destruction with utility. Its enters-the-battlefield ability allows you to destroy any noncreature permanent, including lands. This makes Acidic Slime a valuable addition to any land destruction strategy, as it can handle problematic artifacts or enchantments as well.
Other cards worth considering for green-red land destruction decks include:
- Boil: A red spell that destroys all islands, punishing opponents who rely heavily on blue mana.
- Ancient Grudge: A green-red card that destroys artifacts, great for disrupting the opponent’s artifacts-based strategies.
- Molten Rain: Another red card that destroys a land and deals 2 damage to its controller, providing both land destruction and direct damage.
- Beast Within: A flexible green spell that destroys target permanent, which can be used to deal with both lands and troublesome creatures.
- Pillage: A red sorcery that destroys target artifact or land, offering versatility in your land destruction plan.
For a land destruction-focused deck, these green and red cards provide the tools you need to disrupt your opponent’s mana base and gain a strategic advantage. Whether you’re playing competitively or just looking to have fun, experimenting with different combinations of these cards can lead to exciting and powerful gameplay.
Green Red Cards for Token Generation
When it comes to token generation in MTG, green and red cards offer some of the best options. Whether you’re looking to flood the board with creatures or create a powerful army of tokens, these cards have you covered.
Dragonlair Spider: This powerful creature rewards you for playing big creatures by creating 1/1 green and red Spider tokens with reach at the beginning of each upkeep. With its ability to generate tokens each turn, Dragonlair Spider is a great addition to any token-focused deck.
Goblin Instigator: If you’re looking to create a horde of goblins, Goblin Instigator is the card for you. When it enters the battlefield, it creates a 1/1 red Goblin creature token. This card is perfect for decks that focus on goblin tribal synergies.
Avenger of Zendikar: Avenger of Zendikar is a powerhouse when it comes to token generation. When it enters the battlefield, it creates a number of 0/1 green Plant creature tokens equal to the number of lands you control. Additionally, whenever a land enters the battlefield under your control, you can put a +1/+1 counter on each plant token you control.
Huntmaster of the Fells: While not strictly a token generator, Huntmaster of the Fells provides value in both its human and werewolf forms. When it transforms into Ravager of the Fells, it creates two 2/2 green Wolf creature tokens. This card is great for decks that want to constantly generate tokens while also having a strong creature presence.
Dragon Broodmother: Dragon Broodmother is a game-changer when it comes to token generation. At the beginning of each upkeep, it creates a 1/1 red and green Dragon creature token with flying and devour 2. This means that the Dragon tokens can devour other creatures, getting bigger each turn. This card is a must-have for any deck looking to overwhelm their opponents with a swarm of flying dragons.
These are just a few examples of the many green and red cards that excel at token generation. Whether you’re looking to flood the board with creatures or create a specific type of token, these cards will help you achieve your goal. So, grab some green and red cards and start building your token-spawning army!
Green Red Cards for Protecting Your Creatures
In the world of Magic: The Gathering (MTG), there are many different cards that can help protect your creatures on the battlefield. Green and red cards, in particular, offer a wide range of options for keeping your creatures safe and ensuring they can continue to do battle. Whether you’re facing down an opponent’s powerful removal spells or trying to fend off an aggressive attack, these cards can be invaluable in protecting your creatures.
One of the best green cards for protecting your creatures in MTG is Vines of Vastwood. This instant spell can give target creature hexproof until end of turn, making it immune to targeted removal spells or abilities. Additionally, it also gives the creature +4/+4 until end of turn, making it a formidable threat on offense. Vines of Vastwood is a versatile card that can protect your creatures when you need it most.
Another great green card for protecting your creatures is Heroic Intervention. This instant spell gives all creatures you control hexproof until end of turn and prevents damage that would be dealt to them that turn. This can be a game-changing card, allowing you to effectively nullify your opponent’s attacks and protect your creatures from harm. Heroic Intervention is an excellent choice for any green deck looking to keep their creatures safe.
In the realm of red cards, cards like Vexing Shusher can provide protection for your creatures in a different way. Vexing Shusher is a creature with the ability to counter target spell unless its controller pays 2 mana. This ability can be used to prevent your opponent from casting targeted removal spells on your creatures, allowing you to keep them on the battlefield for longer. Additionally, Vexing Shusher has the ability to make your spells uncounterable, giving you another layer of protection against control decks.
Lastly, Savage Smash is a powerful red card that can help protect your creatures by eliminating threats on the battlefield. This instant spell allows you to choose one of your creatures and have it deal damage equal to its power to target creature an opponent controls. This can be a great way to take out an opposing threat before it has the chance to harm your creatures. In addition to its creature removal capabilities, Savage Smash also gives the chosen creature +2/+2 until end of turn, making it an even bigger threat.
When it comes to protecting your creatures in MTG, green and red cards offer a range of powerful options. Whether you’re using spells to give your creatures hexproof or to take out threats on the battlefield, these cards can help ensure that your creatures stay alive and continue to do battle. By including cards like Vines of Vastwood, Heroic Intervention, Vexing Shusher, and Savage Smash in your deck, you can give your creatures the protection they need to come out on top.
Green Red Spells for Extra Turns
If you’re looking for ways to gain extra turns in your green red deck, there are a few spells that can help. These spells combine the power of green’s ramp and red’s aggression to create unstoppable turns.
1. Time Warp: This classic blue spell has been reimagined in green red. By combining green’s ability to generate mana and red’s ability to deal damage, you can not only take an extra turn but also deal damage to your opponent’s life total.
2. Temporal Mastery: Similar to Time Warp, Temporal Mastery allows you to take an extra turn. In green red, you can also use this spell to ramp up your mana production, giving you an even greater advantage over your opponents.
3. Temporal Trespass: This powerful spell allows you to take an extra turn if you have enough mana. In green red, you can quickly generate the required mana with green’s ramp spells and red’s rituals.
4. Nexus of Fate: This mythic rare card is a staple in extra-turns decks. By combining green’s ramp and red’s card draw, you can ensure that you always have a Nexus of Fate when you need it.
5. Chandra, Torch of Defiance: While not a spell per se, Chandra’s ultimate ability allows you to take an extra turn after dealing a significant amount of damage. In green red, you can quickly ramp up your damage output and activate Chandra’s ultimate ability in no time.
These are just a few examples of the best green red spells for extra turns in MTG. By combining the strengths of green and red, you can create an unstoppable deck that can take multiple turns in a row and secure victory.
Green Red Cards for Graveyard Interaction
In Magic: The Gathering, the green and red color combination offers a variety of powerful cards that excel in graveyard interaction. These cards allow players to manipulate their graveyard and make use of cards that have already been cast or discarded. Here are some of the best green and red cards for graveyard interaction:
Goblin Lore: This red card allows you to draw four cards, but you must then discard three cards at random. This can be a great way to fill up your graveyard with cards that can be brought back to the battlefield later.
Grisly Salvage: This green card lets you look at the top five cards of your library and choose a creature or land card to put into your hand. The rest go into your graveyard. This card not only helps you find specific cards, but also fills up your graveyard for further interactions.
Grisly Salvage: This green card lets you look at the top five cards of your library and choose a creature or land card to put into your hand. The rest go into your graveyard. This card not only helps you find specific cards, but also fills up your graveyard for further interactions.
Life from the Loam: This powerful green card allows you to bring back any three lands from your graveyard to your hand. It also has the ability to dredge, which lets you put cards from your library into your graveyard to fuel future interactions.
Scavenging Ooze: This versatile green creature can exile cards from any graveyard to gain +1/+1 counters. It can also exile cards from its own graveyard to gain life. This card is a great way to disrupt opponents’ graveyard strategies while also benefiting from your own graveyard resources.
Bloodhall Ooze: This red and green ooze creature gets a +1/+1 counter whenever a land card is put into an opponent’s graveyard. It can also exile land cards from its own graveyard to deal damage to any target. This card scales in power as the game progresses and can be a strong threat in graveyard-focused decks.
These are just a few examples of the best green and red cards for graveyard interaction in Magic: The Gathering. With these cards in your deck, you can take advantage of the graveyard as a resource and gain an edge over your opponents.
Green Red Cards for Lifegain
If you’re looking for a combination of green and red cards to help you gain life in Magic: The Gathering (MTG), look no further. By combining the best of both colors, you can create an effective lifegain strategy that will keep you in the game longer and give you an advantage over your opponents.
One of the key cards to include in your green-red lifegain deck is Thragtusk. This creature not only gains you 5 life when it enters the battlefield, but it also leaves behind a 3/3 Beast token when it dies. This means you can gain life multiple times by repeatedly bringing Thragtusk back from the graveyard.
Another excellent option is Kitchen Finks. This creature has persist, which means that when it dies, it returns to the battlefield with a -1/-1 counter on it. However, with a green-red deck, you can use cards like Restoration Angel to flicker Kitchen Finks, removing the -1/-1 counter and allowing you to gain 2 life repeatedly.
In addition to creatures, there are also some great green-red spells that can help you gain life. One such spell is Pulse of Murasa. This sorcery not only allows you to return a creature or land card from your graveyard to your hand, but it also lets you gain 6 life. With the added advantage of card advantage and lifegain, Pulse of Murasa is a must-have in any green-red lifegain strategy.
Finally, consider including Arbor Elf in your deck. This one-drop creature can untap a Forest you control, which can be incredibly useful for ramping up your mana. With the extra mana, you can play more lifegain spells and creatures and gain even more life.
So, if you’re looking for a powerful and effective strategy for lifegain in MTG, consider combining the best green and red cards. With creatures like Thragtusk and Kitchen Finks, along with spells like Pulse of Murasa and the mana ramping potential of Arbor Elf, you’ll be able to gain life consistently and stay ahead of your opponents in the game.
Green Red Cards for Voltron Strategies
In the world of Magic: The Gathering (MTG), red and green cards offer unique opportunities for players looking to build a Voltron strategy. Voltron is a playstyle where a player focuses on pumping up a single creature to deliver devastating blows to opponents.
Best Red Cards for Voltron Strategies
When it comes to red cards in a Voltron deck, there are a few standout options:
|Target attacking creature gets +X/+0 until end of turn, where X is the discarded creature’s power.
|Enchanted creature gets +3/+0 and has “Unblockable.”
|Sword of Fire and Ice
|Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.
These red cards provide additional power, evasion, and damage-dealing abilities to your Voltron creature, ensuring they can take down opponents swiftly.
Best Green Cards for Voltron Strategies
Green cards also have their fair share of tools to assist a Voltron deck:
|Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner’s hand.
|Cast Berserk only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
|Aspect of Hydra
|Target creature gets +X/+X until end of turn, where X is your devotion to green.
These green cards provide power boosts, trample, and other useful abilities to help your Voltron creature dominate the battlefield.
When building your Voltron strategy, be sure to consider these red and green cards to maximize the power and effectiveness of your chosen creature. With the right combination of cards, you can create an unstoppable force that will leave your opponents in awe.
Green Red Artifacts for Equipment Strategies
When it comes to building a green red deck in Magic: The Gathering (MTG), there are several powerful artifact cards that can greatly enhance your equipment strategies. These cards offer unique abilities and synergy with equipment, making them valuable additions to any green red deck.
1. Gruul War Plow
The Gruul War Plow is a powerful artifact that can quickly turn the tide of battle. It not only provides additional power and toughness to the equipped creature, but it also grants trample, allowing it to bypass blockers. This combination of abilities can make your creatures nearly unstoppable, especially when paired with powerful equipment.
2. Hammerheim Heart
The Hammerheim Heart is a versatile artifact that provides both mana fixing and card draw. Its ability to tap for both green and red mana can help ensure you have the necessary resources to cast your spells and activate your equipment. Additionally, its ability to draw a card when it enters the battlefield can provide you with the card advantage needed to stay ahead in the game.
|Gruul War Plow
|Equipped creature gets +2/+2 and has trample.
|T: Add G or R mana. When Hammerheim Heart enters the battlefield, draw a card.
These are just a few examples of the powerful green red artifact cards available in MTG. By incorporating them into your deck, you can enhance your equipment strategies and increase your chances of victory on the battlefield.
Green Red Cards for Vexing Hand Disruption
When it comes to disrupting your opponent’s hand in Magic: The Gathering, the combination of green and red cards can provide some powerful options. Both colors offer unique abilities that can leave your opponent scrambling to find a strategy.
In the color green, there are several cards that excel at disrupting your opponent’s hand. One notable choice is the card “Thoughtseize,” which allows you to look at your opponent’s hand and choose a card to discard. This can be a devastating blow to their strategy, forcing them to rethink their game plan.
In addition to “Thoughtseize,” green also offers the card “Duress.” Similar to “Thoughtseize,” “Duress” allows you to look at your opponent’s hand and choose a noncreature, nonland card to discard. This can be a great way to remove a key piece of their strategy before they have a chance to play it.
When it comes to the color red, there are also some excellent choices for hand disruption. One standout card is “Inquisition of Kozilek,” which allows you to look at your opponent’s hand and choose a noncreature card with converted mana cost 3 or less to discard. This can be a powerful tool to disrupt your opponent’s early game plans.
Another red card that excels at hand disruption is “Thoughtseize.” Like its green counterpart, red’s “Thoughtseize” allows you to look at your opponent’s hand and choose a card to discard. This can be a great way to disrupt your opponent’s strategy and force them to make difficult decisions.
|Look at target player’s hand. Choose a nonland card from it and that player discards that card. You lose 2 life.
|Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
|Inquisition of Kozilek
|Target player reveals their hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
With the combination of green and red cards, you can create a formidable hand disruption strategy in MTG. Whether you choose to target noncreature cards, specific converted mana costs, or simply choose at random, these cards can leave your opponent reeling and struggling to find a way to recover. So, consider adding some green and red cards to your deck the next time you want to disrupt your opponent’s hand and gain the upper hand in the game.
Green Red Spells for Stax Decks
Stax decks in Magic: The Gathering (MTG) are known for their ability to lock down the opponent’s strategies and limit their resources. Green and red have a unique set of spells that can be incredibly effective in these decks, providing disruption and control. Here are some of the best green red cards for Stax decks in MTG.
1. Blood Moon
Blood Moon is a classic red enchantment that can completely disrupt the opponent’s mana base. By turning all non-basic lands into Mountains, it can shut down decks that heavily rely on dual lands or other non-basic sources for their mana. This can severely hamper the opponent’s ability to cast certain spells or activate specific abilities, giving you a significant advantage in the game.
2. Ensnaring Bridge
Ensnaring Bridge is a powerful artifact that can be devastating in a Stax deck. It prevents creatures with power greater than the number of cards in your hand from attacking, effectively emptying the opponent’s board. By combining it with green cards that can generate card advantage, such as Sylvan Library, you can keep your hand size low while still having access to a strong board presence.
Choke is a green enchantment that punishes opponents who heavily rely on islands for their mana. It restricts the opponent’s ability to tap their islands by turning them into Forests, greatly limiting their mana options. This can be especially effective against blue control decks, which often rely on islands for their counterspells and card draw.
These are just a few examples of the powerful green red spells that can be included in Stax decks in MTG. By utilizing their disruptive effects, you can gain an edge over your opponents and create a strong control strategy that will keep them on the back foot.
Green Red Cards for Aggro-Control Play
When it comes to aggro-control play, having a mix of powerful green and red cards in your deck can be the key to success. Both colors offer a variety of options that can help you establish board presence and disrupt your opponent’s game plan.
|Riot, Trample, Hexproof on turn
|[[Domri, Anarch of Bolas]]
|+1: Add mana, -2: Fight, -7: Look top cards and cast
|Dragon creature tokens, Untap target creatures, +1/+1 counters
|[[Xenagos, the Reveler]]
|Add mana, Satyrs, +1/+1 counters
|Strength based on cards in graveyard
|Damage to opponent, Artifact/Enchantment
|[[Green Sun’s Zenith]]
|Damage, Creatures can’t block, Add mana, +1/+1 counters
|[[Courser of Kruphix]]
|Play lands, Life gain, Reveal top card
By including these green and red cards in your aggro-control deck, you’ll have access to powerful abilities that can disrupt your opponent’s strategy and give you the edge you need to secure victory. Whether you’re summoning powerful creatures, dealing direct damage, or manipulating the board state, these cards are some of the best options available for aggro-control play.
Green Red Cards for Infect Strategies
In the world of Magic: The Gathering (MTG), green and red cards offer a plethora of options for players looking to build infect strategies. Infect is a mechanic that allows players to deal damage to their opponents in the form of poison counters, which can quickly lead to victory.
1. Blighted Agent
One of the best green cards for infect strategies is Blighted Agent. This unblockable creature has infect, meaning it deals damage to players in the form of poison counters. With its low converted mana cost, it can be played early in the game to start putting pressure on opponents and establish a quick clock.
2. Glistener Elf
Glistener Elf is another excellent green card that synergizes well with infect strategies. As a one-drop creature with infect, it allows players to quickly develop a board presence and start dealing poison damage. Combined with pump spells and protection, Glistener Elf can become a formidable threat in the early game.
Other notable green and red cards for infect strategies include Giant Growth, Mutagenic Growth, and Become Immense. These cards provide additional ways to pump up creatures with infect, making them even more deadly and difficult to deal with.
When building an infect strategy in MTG, green and red cards offer some of the best options. Whether it’s utilizing unblockable creatures like Blighted Agent or capitalizing on the early aggression of Glistener Elf, these cards can help you quickly establish a dominant position and lead you to victory.
By incorporating pump spells and protection cards, you can further enhance your infect creatures and make them even harder to handle. So, if you’re looking for a powerful and aggressive strategy in MTG, consider exploring the world of green and red infect cards.
Green Red Cards for Chaos and Mayhem
When it comes to creating chaos and mayhem on the battlefield in the game of Magic: The Gathering (MTG), few color combinations can rival the power of green and red. These two colors offer a wide array of cards that are perfect for players who enjoy a more aggressive and unpredictable playstyle.
Green cards in MTG are known for their ability to ramp up mana and accelerate the pace of the game. From cards like Arbor Elf and Llanowar Elves that can produce extra mana, to Rampant Growth and Cultivate that let you search your library for additional lands, green is the color of speed and efficiency.
On the other hand, red cards in MTG are known for their explosive and destructive nature. Cards like Lightning Bolt and Inferno Titan can deal massive amounts of damage to creatures and players alike, while Goblin Rabblemaster and Krenko, Mob Boss can flood the battlefield with a horde of goblins, overwhelming your opponents.
When you combine the powers of green and red, you get a deck that is both fast and deadly. Cards like Domri Rade and Xenagos, the Reveler perfectly exemplify this synergy, providing additional mana while also giving you tools to disrupt your opponent’s strategy.
Furthermore, the chaos and mayhem can be taken to another level with cards like Warp World and Chance Encounter. These cards introduce an element of randomness and unpredictability to the game, as they can completely alter the state of the battlefield and turn the tide of the game in an instant.
In conclusion, green-red decks in MTG offer a thrilling and explosive playstyle that is perfect for players who enjoy chaos and mayhem. Whether you want to overwhelm your opponents with a relentless horde of goblins or unleash devastating spells that can burn your enemies to ashes, green-red cards are the way to go.
What are some of the best green and red cards in MTG?
Some of the best green and red cards in MTG include “Tarmogoyf,” “Lightning Bolt,” “Scapeshift,” “Bloodbraid Elf,” and “Domri, Anarch of Bolas.”
Are there any powerful green and red creatures in MTG?
Yes, there are many powerful green and red creatures in MTG. Some examples include “Questing Beast,” “Gruul Spellbreaker,” “Siege Rhino,” “Carnage Tyrant,” and “Glorybringer.”
What are some green and red cards with powerful abilities in MTG?
Some green and red cards with powerful abilities in MTG include “Collected Company,” “Knight of the Reliquary,” “Kessig Wolf Run,” “Mina and Denn, Wildborn,” and “Xenagos, the Reveler.”
Are there any green and red cards that can ramp up mana in MTG?
Yes, there are several green and red cards that can ramp up mana in MTG. Some examples include “Birds of Paradise,” “Utopia Sprawl,” “Farseek,” “Rampant Growth,” and “Explore.”
What green and red cards are commonly used in aggro decks in MTG?
Some green and red cards commonly used in aggro decks in MTG are “Goblin Guide,” “Experiment One,” “Atarka’s Command,” “Reckless Bushwhacker,” and “Burning-Tree Emissary.”
What are some of the best green and red cards in MTG?
Some of the best green and red cards in MTG include cards like “Scapeshift,” “Bloodbraid Elf,” “Goblin Guide,” “Primeval Titan,” and “Huntmaster of the Fells.”
Are there any green and red cards that can create a lot of creatures?
Yes, there are several green and red cards in MTG that can create a lot of creatures. Cards like “Dragonlair Spider,” “Dragon Broodmother,” and “Goblin Rabblemaster” are some examples.
What are some good green and red cards for ramping mana?
Some good green and red cards for ramping mana in MTG include “Burgeoning,” “Exploration,” “Farseek,” “Cultivate,” and “Skyshroud Claim.”
Are there any green and red cards that have strong direct damage abilities?
Yes, there are several green and red cards in MTG that have strong direct damage abilities. Cards like “Valakut, the Molten Pinnacle,” “Banefire,” “Inferno Titan,” “Domri, Anarch of Bolas,” and “Skullcrack” are some examples.
What are some green and red cards that have strong removal abilities?
Some green and red cards in MTG that have strong removal abilities include “Lightning Bolt,” “Ancient Grudge,” “Decimate,” “Beast Within,” and “Atarka’s Command.”